TOMB RAIDER (2013)



THE SURVIVOR IS BOURNE

This part released in 2013 doesn't have auto-aim assist or HRD graphics. I recorded it @60FPS 4K with 60HZ and 36mbps bitrate. The hard combat level is the highest difficulty level of this game. Fights are strategic and one or two ways to pass some important checkpoints. Few rules I might tell you to enjoy the game bit more. When you RAID an enemy gathering or AMBUSH you must keep shooting, otherwise, no one will take cover you won’t be able to stand for a second. This shooting needs to be accurate mostly, enemies won't die without clear headshots. In an ambush of the enemy, you need to have an idea who is shooting after whom, their distance, your covers, and changing covers quickly to distract their aims. They do usually do the same. It is expected that some shots will not touch you or kill you while they are fixing aim at you. Don’t be so aggressive when the number of enemies is high, they keep coming in some stronghold locations and start acting randomly to make the player angry. Sometimes you must back off to get to cover when too many shooters aiming at you in one place. This game is really difficult to play in a cool head specifically at a hard difficulty level.

You'll get fire in the Bow to shoot arrows around the quarter of the game, and a grenade launcher around the middle of the game. You must play silent mode in some places. The use of ammo is critical for this game. Arrow is a bit easy to aim best for long distances, a shotgun for short distances very difficult to aim for moving opponents, the rifle is the best like the revolver but they kill ammo very quickly. Three main tricks; moving your body to adjust your aim sometimes, dodging with button B to kill a very close attack, and rolling out and rolling in keeping your aim in control. When all is learned perfectly you are ready to finish the game in 8 hours.





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